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Virtual Reality Industry

[vc_row][vc_column][vc_column_text] Augmented Reality 101   A video documentary by David Hawkins that helps put augmented reality, virtual reality and mixed reality technology in context and provides a great non-technical Augmented Reality 101 style introduction to this rapidly emerging media format. As 2017 draws to a close Hawkins sums up the state of the Immersive Technology sector and provides some great use case scenarios that businesses can (and should)...

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VRoom Virtual Reality Systems Q4 2017 Business Review

[vc_row][vc_column width="2/3"][vc_column_text] VR/AR Quarterly Business Review December, 2017 VRoom Technology Virtual Reality Systems Q4 2017   Q4 VR/AR Quarterly Business Review - Slide 1 Summary - Strategic channel sales deals in Q4 2017 fast track VRoom to national and global brand level accounts. - Q4 2017 revenue from core VRAAS offering, projections for 2018. - Projected VR/AR market shifts and VRoom's pivot to expand beyond Ed-Tech and Ad-Tech sectors in 2018.   Q4 VR/AR...

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vr ott distribution by VRoom technology makes VR 360 content available everywhere

[vc_row][vc_column width="1/6"][vc_column_text][/vc_column_text][/vc_column][vc_column width="2/3"][vc_column_text]For digital media producers and broadcasters, developing and managing successful vr content distribution workflow to VOD platforms can be a time consuming and capital intensive proposition. When you add next generation AR/VR/360 content into the mix, the barriers to entry increase dramatically and the path to meaningful ROI gets harder to follow. We’re working to change all of that by developing the world’s...

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vroom technology is a Google Startup

VRoom Technology Inc. a Pompano Beach, FL based new media technology startup is proud to announce their acceptance into the Google Cloud Partners Startup program. VRoom was nominated by Google's media streaming group Anvato for it's business model viability and proven ability to integrate many of GCP's advanced cloud computing services to make immersive experience available across any device type, not just on a VR...

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immersive reality spectrum

There seems to be a bit of a turf war going on among the technology giants over what to call the middle ground between reality based and virtual reality based content. Although I believe were all talking about the same thing, this battle over semantics is causing confusion for investors and clients alike and rightfully so. Google has taken a pretty clear stand on the matter...

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